﻿Version History for TileEater 1.0.1
by Trent Trautman
trau9560@cs.uidaho.edu
______________________________

Version History:
(8/18/97) - Release of TileEater 1.0.1
1.  Hacked TileEater so it will use PRG banks as CHR in the special case where "No CHR" data is present, making TileEater now able to edit almost ever NES ROM.
2.  Fixed a small redraw bug.

(8/12/97) - Release of TileEater 1.0
1.  Added workspaces.
2. Bug fixes as usual.

(8/4/97) - Release of beta 8
1. Hell if I can remember.  Find out for yourself.
2. Added basic color palette editing.  iNES 0.7 is REQUIRED.

(7/20/97) - Release of beta 7
1. Added No click windows.
2. Added Copy and Paste - See explaination of palette above
3. Added Bank Import - See explaination of palette above
4. Fixed more bugs
5. Added new icon
6. Cleaned up lots of code

(7/8/97) - Release of beta 6
1.  Export to PICT added.  Tell me if you like it with gridlines instead. 
2.  Added Undo's.
3. Cleaned up a little bit more code.
4.  Added Cursors.
5. Fixed a couple bugs.

(7/6/97) - Release of beta 5 (just a few hours later)
1.  Petervdh and Inigo Montoya taught me how to draw.  I am most greatful to them! Before I was just a child with a crayon.  Now, thanks to their teachings...I'm a 10 year old on crack.  hehe :)  Major speed increases when flipping banks.
2.  Fixed a bug introduced in b4

(7/5/97) - Release of TileEater 1.0b4
1. Lots of little tiny features like Edge's "wrap around", Choads "I want immediate updates", and many others.
2. Cleaned up the code a bit.
3. Added buttons (thanks to petervdh), and "Bank:" text.
4. Bug fixes as usual.
5. Improved Bank draw speed...its still slow though :(

(6/30/97) - Release of b3 and change of name to TileEater
1. Added Drag n Drop
2. Rom banks are now viewed correctly!!!!!  Check out the pictures!!!  Mario2, Marafat Conspiracy, and DoubleDragon2 and 3 are a few good examples.
3. Got file writing working again.
4. Added new icon.

(6/28/97) - Release of NESedit 0.1b2
1. fixed MANY MANY small bugs
2. Reduced Memory requirements.  App now needs less than 1 meg of RAM
3. Reduced total size of application.  NESedit is now 53k on my HD.
4.  Added Bankview
5.  Added BankSelector...click on a Tile in the current bank.
6. Hooked up arrow keys.
7.  Added Inigo's feature...gridlines.

(6/25/97)
•Initial release of NESedit 0.1b1
First NES tile editor for the macintosh!  yeah!


Thankyou:
Many thanks go out to Jeremy Shear, John Stiles (!!!!), BlackJax, and PeterVDH for helping me with this little app.  Many thanks also go to Shiva Thomas for making me great icons.


